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Shmossy's Banner
Shmossy

Age/Gender: n/a, Male

I'm planning on making a big Flash animation, 20 minutes in length! But I figured I should try and make a sprite movie, because I love Super Mario so much. Although you can probably tell that by all the pictures of him xD

Newgrounds Stats

Sign-Up Date:
5/5/07

Level: 9
Aura: Light

Rank: Town Watch
Blams: 56
Saves: 74
Rank #: 43,971

Whistle Status: Garbage

Exp. Points: 820 / 900
Exp. Rank #: 36,234
Voting Pow.: 5.13 votes

BBS Posts: 544 (1.15 per day)
Flash Reviews: 87
Music Reviews: 60
Trophies: 0
Stickers: 0

All Flash Reviews

87 Reviews | 24 w/ Responses

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Score: 3
Pointless Platformer

"I really don't like this game."

date: 3 hours ago

Glitches nearly EVERYWHERE, and poor quality collision detection. I jump near a platform and there's like an invisible wall an inch or two away.
The jokes... they were a nice touch, but nothing special.
It's not exactly hard to slap in a few jokes here and there.

Basically it's a mess in my opinion.
It would be nice if it had smooth gameplay and excellent coding like Fancy Pants Adventure, but this is just...
Ugh.

If you're new to actionscript then don't go making a platformer, or at least try to put some effort in.
Also, your age is not an excuse. 15 is most certainly old enough to make a decent game.
It all looks rushed and scribbled. Basically I think it doesn't deserve to have a score above 2.00, but whatever.
I know it's meant to be a joke, but take that away and all you have is a glitchy, poorly made little game.

Try harder on other submissions. You have some potential, so try to put your artistic talent to good use.
I'll be watching out for more stuff from you.

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Score: 10
Shore Siege!

"Excellent."

submission: Shore Siege!
date: August 6, 2008

Really good graphics and fun gameplay is a winning combo, so great work.
This has managed to entertain me for ages, so a sequel would be really awesome.
Top notch.

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Score: 3
Fire Storm

"Doesn't quite "make the grade" yet."

submission: Fire Storm
date: August 4, 2008

I agree with GDave for the most part.
I would suggest that you make the workspace bigger and the planes a lot smaller next time.
Increase the framerate, add more enemy types and weapon types, plus a boss battle or two, and you'll have a high-scoring game.

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Score: 7
Coin Showdown: Round 1

"Nothing spectacular."

date: July 3, 2008

The idea is novel, but in reality, the quality of the animation isn't that great.
There's only so far that you can go with an idea like this -
after a while it's just the same thing being repeated.
There wasn't any story or depth to it - and there's a good chance it will stay like that because coins are just too stiff and awkward to animate.

It didn't really excite me or capture my attention much, because it was just the same throughout. Maybe some tense closeups or sound effects would help.
Still, you put some effort into it, and the music you chose was good, so I believe 7 is a fair score to give you.

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Score: 10
There She Is!! step3

"I'm stunned!"

date: June 5, 2008

The animation is top-notch, and the art is great.
Plus, the story is really cute.
I can't wait until step 4 - I hope it doesn't take as long to be submitted as step 3!
Amazing work on this though.

^_^

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Score: 9
EvoCannon

"Excellent game."

submission: EvoCannon
date: May 17, 2008

This is a great shooter, and I think it's worthy of one of my long reviews beause you clearly put effort into it.
The movement is very fluid, and the sounds are perfect.
The ammo system could do with a bit of work, but if you actually bother to collect all the ammo each enemy leaves behind, and don't use up about 5 - 10 shots per enemy, then there's no problem.

Some more variety in the enemies would add to the replayability and the depth of the game.
Temporary powerups would definitely improve the gameplay experience - here are a few ideas:

One that makes your bullets bigger and do more damage.
A shield that can absorb one enemy hit before disapearing.
A powerup that makes you fire 3 bullets at a time for the cost of one.
An agility powerup.
A speed powerup.
A bomb that once you touch it, all the enemies on-screen explode.
Rate of fire powerup.
Flame-thrower powerup - shoots a stream of red bullets out in 2 directions at a very fast rate (doesn't use up any bullets though).
Temporary invincibility.
A powerup that makes all the enemies on-screen freeze for a short while.

Anyhow, a way to fix the ammo problem would be to make your craft regenerate two bullets per second or something like that.
The graphics suit the game perfectly - nice and arcade-style, but a few interesting effects thrown in there.
All in all, this is a really great game and I hope you make a sequel.

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Score: 10
Pico: Ace Attorney

"Great game."

submission: Pico: Ace Attorney
date: May 4, 2008

The graphics weren't the best, yet I found the game to be very enjoyable.
Fantastic.
That's all I need say.

May 6, 2008

Author's Response:

THANKS!

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Score: 8
Cloud Jumper

"Simple very yet fun!"

submission: Cloud Jumper
date: May 4, 2008

The music was very good, it was calming and it fitted the game.
The characters were too unbalanced though - Perry was definitely better than Joel in my opinion.
Still, the gameplay was fun, and the graphics were cool, what's not to like?

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Score: 7
Picofun.fla

"Meh."

submission: Picofun.fla
date: May 2, 2008

It didn't make much sense, and overall it was boring and there wasn't much going on.
But the art was fine. It was pretty trippy actually.
Oh and ushbe, it's not pee, it's semen.
Yeah.

May 2, 2008

Author's Response:

you're wrong, he's pissing.

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Score: 10
The Tutorial Collab '08

"Simply awesome."

date: April 14, 2008

It's a massive tutorial - it has everything in it to bring you from a complete newbie into an advanced flash artist, so it's pretty much the ultimate tutorial.
All the participants did an excellent job, and I am sure this tutorial will help many many people to come.

Good job everyone!

April 14, 2008

Author's Response:

Thanks for the 10 :).

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